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SOUND DESIGNER

Jesse Jones

AAA game

07

YEARS IN GAME AUDIO

02

AAA GAMES

13

GAME PROJECTS

Demo Reel

Anthem Sound Redesign Video

Sound Design 2022 Demoreel Video

Samurai Zero Unreal Engine 4 / Wwise Gameplay Capture Video

Portfolio
Skill & Tools

Skills

Sound Design

Custom sound design and bespoke assets that match the aesthetic quality and ambition of your project.

Field Recording

Armed with some knowledge and good practices around field recording, we can build into a project a method of capturing original material that matches the project's vision.

Dialogue Editing 

I pride myself on making dialogue sound very good wherever possible, whether that means RXing out flaws, editing together the best takes, this is a process I like to ensure is done with exceptional care.

Audio Implementation

Creating unique pipelines with all conventional audio middleware or just with good design philosophy in mind is something I take great pride in.

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Reaper

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Izotope RX

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Wwise

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FMOD Studio

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Unity

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Unreal Engine

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Source Control Software
Perforce, Plastic SCM, SVN, Github Desktop, Sourcetree

About me

Hello there, I'm Jesse Jones!

I'm a Canadian living and working in England.
What I find most interesting and exciting to create,  is thought-provoking sound designs, beds of ambiance, and accents to the game world(s) and environments.


The games that have had a big influence on my personal audio journey are: the Mass Effect franchise, Metroid series, and Silent Hill series.

These, among others, have proven how integral and synonymous sound/music can be to the identity of the game, as well as, to the overall experience enjoyed by the player. THAT is what I aim for in my own work.

Let's enrich our games with powerful, evocative, and innovative sound.

PS, I'm now open for new opportunities!
Let's have a chat:
jessejones399@gmail.com

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INDIE DEVELOPERS:

If you're interested in working together on a contractual basis, I can offer you one free consultancy where we can discuss the needs of your project. I highly recommend reading my Collaborate section, please click the link below. 

Gabriel Gardner, Scherzo Games

"Jesse is an exceptional sound designer who proved to be an invaluable member of the Cyberpulse team. Jesse handled all of the game’s demands with ease and brought an enthusiasm for learning and improvement to every challenge we faced. Along with being a distinguished sound designer, Jesse is an engaging, hardworking, and good-natured guy whose charisma and humor frequently raised team morale. Jesse would be a powerful asset to any team he is on and, through his phenomenal ear, would consistently provide superb sounds."
Contact

Contact me

Please contact me for more information, or to chat a bit more about your project's bespoke needs. 
 
I will respond at the earliest convenience.

Message sent.

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